One effect, six styles
Anime, toon, stylized, dark fantasy, pixel and realism, each with its own timing and shapes.
A skill for coding agents: six styles, three engines, and a live stand to check the result.
Anime, toon, stylized, dark fantasy, pixel and realism, each with its own timing and shapes.
Linear timing, everything glowing at once, one sprite doing every job, alpha fades instead of designed dissipation. rng-vfx gives an agent the process a VFX artist follows, from the gameplay brief to a checked frame strip.
Works in Claude Code as a plugin, and in any agent that reads skills.
/plugin marketplace add MRRengi/rng-vfx/plugin install rng-vfx@rng-vfxskills/rng-vfx/ into the agent's skills folder~/.claude/skills/rng-vfx/AGENTS.mdScrub, step frames, switch styles, toggle grayscale and compare Unity, Unreal or three.js renders next to the live effect.


The skill, the stand and the tools are all in one repository.